Author Details
Originally from California where she studied arts and child development, Deven McClure moved to New York in 2017. After her move, she attended Gotham Writing School with a focus on article and television writing. She now lives in Brooklyn with her boyfriend and cats, Timmy and Tommy - named after the two adorable Animal Crossing characters, of course.
Industry Focus
Deven has worked for Screen Rant since 2021, and is currently a Senior Gaming and PR Exclusives writer, frequently attending events spanning games, film, and television. She specializes in interviews, previews, and reviews, covering everything from red carpet premieres to developer chats about upcoming games.
Favorite Media
First becoming obsessed with Animal Crossing for the Gamecube at 8 years old, simulation games still hold a special place in her heart, although she's grown to love turn-based titles and story games as well. Some current favorite releases include Wildfrost, Beacon Pines, Coffee Talk Episode 2, Stray, and The Sims 4's Growing Together EP.
Latest Articles
Day Of The Devs Interview: Crafting A "Sundance Of Indie Games"
Jon Gibson and Amanda White from iam8bit discuss the long history of Day of the Devs, the curation process, and working with Geoff Keighley.
Bomb Rush Cyberfunk Physical Release Interview: Making The Game "All The More Meaningful"
A developer behind the Y2K-inspired indie platformer Bomb Rush Cyberfunk discusses the physical release of the game and its special vinyl album.
Den of Wolves Dev Teases Lost GTFO Features, More Lore [EXCLUSIVE]
Exclusive: Newly-announced heist game Den of Wolves will have features the developer originally wanted to implement in previous title GTFO.
Den Of Wolves Interview: Shady Sci-Fi Corporations & Learning From GTFO
Developer Simon Viklund discusses 10 Chambers' upcoming sci-fi heist game Den of Wolves, which was announced this week at The Game Awards.
"Romanticizing The Grotesque" - GTFO Rundown 8.0 Hands-On Preview
Screen Rant attended a special preview event for the latest Rundown of hardcore horror shooter GTFO to explore what the final update has in store.
"Like Having A Very Creative Mental Breakdown" - Baldur's Gate 3's Amelia Tyler Interview
Amelia Tyler, the narrator of Baldur's Gate 3, talks creative insanity, thirst art, and crafting a voiceover that allows for boundless player options.
Leave The World Behind Interview: Filmmaker Sam Esmail & Author Rumaan Alam On Cultivating Dread
Director and writer Sam Esmail and author Rumaan Alam discuss bringing the iconic dread of Leave the World Behind to life in the new thriller.
Leave The World Behind Interview: Ethan Hawke & Myha'la On Their Characters' High Stakes Stories
Leave the World Behind stars Ethan Hawke and Myha'la talk crafting their characters' dynamic, intense moments on set, and Black Phone's sequel.
Leave The World Behind Interview: Julia Roberts & Mahershala Ali On Making Their Fear Feel Real
Leave the World Behind stars Julia Roberts and Mahershala Ali discuss portraying genuine relationships onscreen and the most intense filming moments.
Making Sonic "Feel More Dreamy Than [It] Already Does" - Sonic Dream Team Interview
The studio creative director at Sega HARDlight discusses crafting the imaginative new lore and unique dreamscape world of Sonic Dream Team.
Poor Things Salon Of Seduction Experience Takes Over Brooklyn This Week
A new immersive pop-up event entitled Salon of Seduction will begin in New York City this week to celebrate the release of the film Poor Things.
From Radiohead To Icelandic Music: Nicolas Bredin & Ronan Coiffec On The Under The Waves Soundtrack [EXCLUSIVE]
Composer Nicolas Bredin and Parallel Studios CEO Ronan Coiffec discuss crafting the music of Under the Waves and the game's new vinyl release.
The Walking Dead Match 3 Tales Director On Bringing "Original Comic Book to Life"
The director of new mobile game The Walking Dead Match 3 Tales discusses bringing the elaborate universe of the franchise into the puzzle genre.
Avatar: Frontiers of Pandora's Magnus Jansen Discusses Banshees & New Stories
The creative director behind upcoming RPG Avatar: Frontiers of Pandora discusses bringing James Cameron's world into an open world game.
"A New Twist On A Well-Trodden Formula": Roots Of Pacha Review
Roots of Pacha utilizes its prehistoric setting to its full potential, creating a unique twist on the cozy simulation genre that's hard to put down.
"Intriguingly Charming": SteamWorld Build Review
SteamWorld Build brings the long-running franchise into the world of city management, largely succeeding in creating engaging management systems.
Gaten Matarazzo Interview: Stranger Things Star On His Long Love For Nintendo
Gaten Matarazzo, known for his role as Dustin in Stranger Things, discusses his long love for Nintendo and his favorite gaming experiences.
Mystery Science Theater 3000 Interview: Creator Joel Hodgson On Mega Turkey Day Marathon Telethon
Joel Hodgson, the creator of the beloved Mystery Science Theater 3000, discusses the show's upcoming Mega Turkey Day Marathon Telethon.
Please Don't Destroy: The Treasure of Foggy Mountain Interview: Paul Briganti On SNL & The Craft Of Comedy
Paul Briganti, the director of Please Don't Destroy: The Treasure of Foggy Mountain, discusses bringing the hilarious SNL group to the big screen.
Every Hogwarts Legacy Ending Explained (In Detail)
Although players are free to make choices throughout the game, one decision in particular determines which Hogwarts Legacy ending they receive.